In the previous entry I was complaining about how nothing seems to be happening, then suddenly I am flooded with news, or potential news. Unfortunately, I'm so busy with tours that I haven't had a chance to do any digging but I thought I'd just report what I've heard from my spies and from what I've seen myself.
First, the biggest news item - Elijah Wood was spotted in the capital. Though heavily disguised with hats, sunglasses, and jackets, one of my most reliable spies spotted him. My spy unfortunately didn't get a chance to say "hi" to him, so I can't tell you why he was here. Could be he was on holiday, could be it wasn't him (I have no photographic proof) - but Elijah being in Wellington suggests to me that there are exciting things afoot - especially when I add his sighting to the others this week. There's no reason to assume he'd be in The Hobbit, but maybe there's another good reason why he'd be here, so close to the green light of the production?
For some reason or another I have been running in to some very cool people this week. Some of them weren't too surprising, others might have been coincidental as well. There's murmerings of lots of secret meetings taking place in the last two weeks, with big black cars parked outside, all over Miramar.
Apart from the unsubstantiated rumours from other sources, I can personally confirm that Shane Rangi is back in town, back from Australia where he's just finished filming a project. Unusually, he assured me he actually (gasp!) LIVED through an entire movie! Not like him at all, he usually dies at least once, and often more than once per movie.
I also ran into Gino Acevido. He's always pleasant and polite, and is a master at making people feel comfortable. He always appears to be very chatty, but afterwards I always realise he's not given anything away that he shouldn't have. Now, seeing him outside Weta Cave isn't that unexpected since he works in the same building a lot of the time, but I haven't met up with him for a while now. Could be just a coincidence.
I could at this point names-drop and mention that I've recently been speaking/emailing/facebooking/twittering with Richard Taylor, John Howe, Costa Botes, Ian Brodie (and sighted Jamie Selkirk), but it was all on unrelated matters, and unfortunately none of them mentioned anything related to The Hobbit.
John Howe did suggest that he may be releasing another artbook soon, and when that comes out he'll probably be autographing it down at the Weta Cave again (something the good folk at the Cave have also let slip) but I've heard nothing specific yet. John Howe has produced a number of very good books featuring his artwork in the past, and this one should be another excellent read.
While at the Weta Cave, I did notice that some of the illustrated LOTR and Hobbit books as well as a few Children of Hurin copies all had Alan Lee's autographs in them, so (a) he must be in town right now, and (b) if you want a rare Alan Lee autograph in a Tolkien book, now is the time to head to the Weta Cave.
Also, while on autographed books - the Cave still has Ian Brodie's LOTR Location Guidebook, and Paul Tobin seems to have been in recently, as the copies of his Crafting Of Narnia all had his signature on the front page. Furthermore, Scott Spencer's books on digital ZBrush techniques all had Scott's autographs in them as well! There can't be a lot of books there without autographs, surely! ((ed: Sorry Scott, I don't have an IMDB link for you - mail me?))
I've been assured that there are a ton of new items coming from the good folks at Weta, including a number of LOTR related ones. One we're all waiting on of course is the new Hobbiton miniature collectible. I've got in on good authority that they are starting to look "very nice" (I was allowed to quote that much, and no more). But they haven't been revealed yet. I'm sure they'll be on the Weta site before they're on mine!
The final bit of news from Weta - the guns of District 9 were released, and almost sold out already. I did manage to get myself photographed with the last few samples though... enjoy!
The guns are quite heavy, and the detail on them is terrific! Little bits of alien gloop and elbow grease everywhere, scratches and dents everywhere. Very realistic. Let's hope they get the "Best picture" Oscar!
- Jack M.
Your personal guide to Wellywood's Lord Of The Rings locations (including news about The Hobbit)
Showing posts with label District 9. Show all posts
Showing posts with label District 9. Show all posts
Friday, 26 February 2010
Tuesday, 19 January 2010
Golden Globes for Wellywood
"Wellywood is fast becoming the new Hollywood, with the New Zealand film industry set to feature at the upcoming Oscars, after several films collected awards at a precursor ceremony."
Love that quote... Apart from the Golden Globes Awards, Wellywood is up for awards for Avatar, District 9, Lovely Bones - and kiwi girl Anna Paquin is doing pretty well also. She may not have won the Golden Globes, but getting that far (for the second time!) is one hell of an achievement! Well done, Anna!
UPDATE (Jan 20 2010):
Mark Sagar from Weta Digital gets some gold too! Congratulations to Weta and to Mark!
Ok, no Hobbit news here, move along, nothing to see.
- Jack
Thursday, 24 September 2009
Three booksignings at the Weta Cave (possibly four)!
The Weta Cave is going book crazy in the next two months - three new books are being released, two of which will definitely have a proper release day (probably he third as well), and on top of that, a famous NZ author is coming to visit.
First up is the awesome Ian Brodie, photographer and author of the immensely popular Lord Of The Rings Location Guidebooks as well as a host of others (including Cameras in Narnia).
Ian once served time in the Rohirrim militia, before selling bread at the Minas Tirith marketplace. He has recently left his home in Wanaka and is currently residing in the Shire, possibly in a hole in the ground.
He is coming for a short visit to the Weta Cave on Friday October 2nd, and will sign books for all comers from 4:30pm onwards. Bring your own copy or purchase one at the Cave - or just come and meet the man!
The very next day (October 3rd), Alan Lee will be introducing the world to his new book, Shapeshifters: Tales from Ovid's Metamorphoses to which he has added the illustration.
The book itself was written by Adrian Mitchell. Alan Lee was responsible for the design of all things green, curvy and curly in the LOTR movies, and is currently back in the country doing predesign work on The Hobbit movies. He will be signing the new book between 1pm and 3pm. A number of his other books will also be for sale at the Cave.
One month later (Nov 1st), Richard Taylor himself will be introducing the new pre-schoolers book Champ The Chopper, part three in the series so far.
The series was written by Rebekah Palmer, and this installment illustrated by Weta Workshop artist Chris Guise. Chris worked on LOTR in the miniatures department before designing weapons and armour, went on to the sculpting department, and is now in the design shop. Multi-talented indeed!
I'm hoping either Rebekah, Chris or even Daniel Falconer (who worked on the first two books) will be present for the release day as well. In any case, the session will begin at 2:00pm.
Finally, halfway through November (no firm date yet), Greg Broadmore will be releasing his new book Victory!, which is a followup to the earlier work, the somewhat lengthier titled Doctor Grordbort's Contrapulatronic Dingus Directory. Greg may or may not be there on the day, we haven't heard anything yet. I do know he'll be in Las Vegas at the end of October for a short stint at the Trinity Of Terrors Film festival, organised by Fangoria Magazine. He may be back in time - fingers crossed!
Greg Broadmore's recent work can be seen oozing off the screen in the impressive District 9 movie - he was the head designer. I mean, he was the boss of the designers (although I suspect he also designed the alien heads).
Keep an eye on the Weta page for more details as they come to hand on this one - his previous book was great, and this one should be very funny as well.
In short :
Fri, Oct 2nd @ 4.30pm - Ian Brodie signs books
Sat, Oct 3rd @1pm-3pm - Alan Lee introduces Shapesifters
Sun, Nov 1st @ 2:00pm - Richard Taylor introduces Champ The Chopper
Mid Nov (not confirmed) - Greg Broadmore's Victory!
- Jack M.
First up is the awesome Ian Brodie, photographer and author of the immensely popular Lord Of The Rings Location Guidebooks as well as a host of others (including Cameras in Narnia).
Ian once served time in the Rohirrim militia, before selling bread at the Minas Tirith marketplace. He has recently left his home in Wanaka and is currently residing in the Shire, possibly in a hole in the ground.
He is coming for a short visit to the Weta Cave on Friday October 2nd, and will sign books for all comers from 4:30pm onwards. Bring your own copy or purchase one at the Cave - or just come and meet the man!
The very next day (October 3rd), Alan Lee will be introducing the world to his new book, Shapeshifters: Tales from Ovid's Metamorphoses to which he has added the illustration.
The book itself was written by Adrian Mitchell. Alan Lee was responsible for the design of all things green, curvy and curly in the LOTR movies, and is currently back in the country doing predesign work on The Hobbit movies. He will be signing the new book between 1pm and 3pm. A number of his other books will also be for sale at the Cave.
One month later (Nov 1st), Richard Taylor himself will be introducing the new pre-schoolers book Champ The Chopper, part three in the series so far.
The series was written by Rebekah Palmer, and this installment illustrated by Weta Workshop artist Chris Guise. Chris worked on LOTR in the miniatures department before designing weapons and armour, went on to the sculpting department, and is now in the design shop. Multi-talented indeed!
I'm hoping either Rebekah, Chris or even Daniel Falconer (who worked on the first two books) will be present for the release day as well. In any case, the session will begin at 2:00pm.
Finally, halfway through November (no firm date yet), Greg Broadmore will be releasing his new book Victory!, which is a followup to the earlier work, the somewhat lengthier titled Doctor Grordbort's Contrapulatronic Dingus Directory. Greg may or may not be there on the day, we haven't heard anything yet. I do know he'll be in Las Vegas at the end of October for a short stint at the Trinity Of Terrors Film festival, organised by Fangoria Magazine. He may be back in time - fingers crossed!
Greg Broadmore's recent work can be seen oozing off the screen in the impressive District 9 movie - he was the head designer. I mean, he was the boss of the designers (although I suspect he also designed the alien heads).
Keep an eye on the Weta page for more details as they come to hand on this one - his previous book was great, and this one should be very funny as well.
In short :
Fri, Oct 2nd @ 4.30pm - Ian Brodie signs books
Sat, Oct 3rd @1pm-3pm - Alan Lee introduces Shapesifters
Sun, Nov 1st @ 2:00pm - Richard Taylor introduces Champ The Chopper
Mid Nov (not confirmed) - Greg Broadmore's Victory!
- Jack M.
Friday, 21 August 2009
Off-topic - District 9 movie and Avatar trailer/preview compared
NB - This entry doesn't mention the Hobbit or LOTR (hardly) at all, so please skip past it if you're looking for that. Weta Digital worked on both these two movies, so I'm counting it as relevant. Really, I just want to vent a few thoughts and feelings that I've had in the last few days, about where I think the movie industry is going badly wrong. In all honesty, this isn't so much a review as a rant. Click away now, while you still can.
This week I watched three items - Tuesday I went to see District 9; this morning I downloaded the new Avatar teaser trailer; and at lunchtime today I managed to get into the special 15 minute preview of Avatar.
In short, District 9 rocked, Avatar sucked.
If you haven't seen District 9 yet - please surf away now - there's may be some potential spoilers ahead. It's one of those movies that the less you know, the more you'll enjoy the movie. District 9 is not your average Hollywood movie. In fact, I wouldn't consider it a Hollywood movie at all - The director is South African, as is the main star, and the producer and the main SFX workshop are both from New Zealand. I'm guessing some of the cash came from the US, but then again they often use overseas investment companies anyway.
District 9 was a total mindblower. Half the time I felt like I was watching an (incredible but) true story. It didn't feel like fiction to me. I saw District 9 on Tuesday - it's now Friday and I woke up still thinking about it this morning. That's pretty powerful stuff. More on District 9 later though.
Where District 9 blows your mind, the new Avatar material just blows. To be completely fair of course, I didn't watch the movie itself as it won't be released till December this year, so maybe (hopefully?) they'll improve today's bits by release date. I'm very aware of the fact that I'm comparing a complete movie (District 9) to a two minute teaser plus a fifteen minute preview of Avatar, as opposed to a finished product.
Mind you, I'm also comparing a 30 million dollar movie with a 190 million dollar movie. So Avatar should by all rights be at least six times more awesome.
It's not.
Here's why: District 9 is a story. Avatar is product. James Cameron has been making big movies for too long, and the standard Hollywood formula has firmly embedded itself. The trailer for Avatar is supposed to be a TEASER trailer, you know - a few images, fade to black, a few more images, fade to black, the words "coming soon", and cut. After watching this so-called "teaser", here's what I make of the storyline (NB - I don't actually know the plot, I haven't looked it up anywhere, so no spoiler alert here, this is just conjecture):
Some of this is guesswork, from just having seen too many Hollywood movies. When I watched the preview though, sure enough; there was the alien male love-rival. Let's see how accurate all this is when the movie comes out. I hope I'm completely wrong.
What I also saw in both the Avatar trailer and the preview was "look at all these SFX, we're really cool! Look, explosions! Hey look, dragons and elves, they're pretty popular these days!" Oh, and did I mention it was all in 3D, geeky glasses and all? Yeah, great.
The Problem With 3D
I love 3D - in real life. In a cinema, 3D is a gimmick. You remember those popup books you got as a kid where all these buildings would pop off the page when you opened the book? Great to see, but you wouldn't want to read a novel like that. It's really impressive to look at but it doesn't add much to the story line. Movies are EXACTLY like that.
3D is a solution looking for a problem. You can't take it home - nobody wants to sit in their own lounge with daft looking goggles on. DVD's will be converted to 2D, so whatever advantages might have existed in 3D are lost now anyway. 3D movies are short term earners. Does anyone remember Jaws 3D? Do you have a copy at home? Didn't think so.
What was specifically wrong with the 3D preview today?
(1) Everything was very dark.
No real surprise - you're sitting in a dark room with sunglasses on. As a result, everything felt distant. I didn't feel involved with any of it. Fast motion looked far too blurry - at one stage there were some scuttling alien creatures in the underground but I never really saw them properly, everything seemed a blur. Possibly I'm getting old and my eyesight is fading (it's 20-20, tested annually), but my eyes couldn't keep up with the stuff on screen. Maybe the preview wasn't 24 frames per second but 12 frames? Don't know, don't care. Whatever the reason, I was very disappointed.
(2) Despite what they've been telling us, everything still gets thrown at the screen, either to shock or to impress.
I was sitting there looking at special effect after special effect. The whole thing looked cartoonish. There was something very unreal about the alien world. On Facebook today, I was reading through a conversation between one of the SFX guys and someone else who'd watched it, and he defended the cartoonish look because it was on an alien world, and everything looks different there. That missed the point completely - "cartoonish" means "we didn't believe it". I have a lot of respect for Weta Digital. I believed Gollum, the Cavetrolls, the Nazguls, the Balrog, and of course, King Kong. They were amazingly real. If I hadn't been a guy, I would have cried when the gorilla died (it must have been some dust in my eye). Nothing i saw in the Avatar material made my heart leap.
At the end of the first preview of LOTR, way back in 2001, I remember the audience were yelling and clapping at the end of it, standing up from their seats for a standing ovation. I heard the same thing happened all around the world. They did it again at the end of the actual movies. Today, there was some polite applause at the end, and not much else. Apparently I wasn't alone in my disappointment.
(3) The 3D didn't add anything to the story being told.
There lies the crunch, doesn't it. Adding more SFX to a great story doesn't make it greater - SFX is a tool, not the end product. The original Matrix movie was great, it had a new way of looking of the world ("What if all this isn't real? Is that air I'm breathing?"), and it used a bunch of new SFX we hadn't seen before (eg, bullet-time). The Matrix 2 had some amazing chase sequences but it wasn't as good as part 1. And part 3? "Well, we ran out of money for actual FX so we did it all on a computer". Yawn.
Here's a quick exercise - go up to five of your friends who've seen all 3 Matrix movies, and ask them to answer this question quickly without thinking about it too long - "does Trinity die in Matrix 3?". The answer of course is "yes", but most people seem to answer "no", "yes but she comes back", or even "can't remember". The fact that the love interest of the main character of three major movies dies horribly and nobody remembers it, surely means we didn't feel very involved in the story?
Check these ones for yourself : Does King Kong die? Did Boromir? You get my drift, I think.
What's the hell's wrong with these people?
Hollywood has lost touch with its audience of today. Instead, they spend an awful lot of effort trying to recreate their own glory days. The news this week of the change of MGM management brought that home again - MGM is working on only five films at the moment, amongst which are a movie version of the 1980's TV series "Fame", a remake of "Poltergeist", and another James Bond installment. Not exactly bristling with originality. Don't get me wrong, I like James Bond, but then again he's not from Hollywood, is he.
What I look for in a movie
When I watch a movie, I want to believe. I want the filmmakers to take me to a alien world, or to a distant past, or to some other new situation, and make me believe I'm there, for the duration of the movie. I do NOT want to see a series of special effects designed to show how amazing it all is. I want to hear a story being told, and if the special effects are needed to do that, fine. Spend a billion dollar on them, and you won't hear me complain. If the story is one we've seen a thousand times before, no amount of SFX is going to save it from becoming a very expensive farce. Originality is very important. If we've seen the story before, it gets boring. I don't pay my $15 to be bored for 2 hours.
Ok, I've had my rant. Now for the good news. District 9. In a word - Wow.
District 9
Everything I hated about Avatar's short preview, I loved about District 9.
Actually, I'll try not to reveal too much of the plot of D9. A few things really impressed me though. The gore factor of D9 was fine. The alien weapons had amazing powers, that part was fun and unpredictable. I was never sure when the next surprise would be. Awesome.
At one stage, there was a perfect setup for a "Michael Bay" moment - good guys under attack from bad guys, one bad guy in a crows nest 10 meters above the ground, alien weapon gets aimed at it. Michael Bay would have used a HUGE explosion at this stage, then shown us from 4 different angels, with the bad guy flying off and hitting the ground somewhere. Neill Blomkamp resists the urge, and simply (and VERY effectively) kills him. It was almost a non-event; very impressive in its restraint. Refreshing indeed.
The incident with the cow (sheep? pig?) that I'd heard so much about - I almost missed it. The story was simply moving too fast, although it did make me laugh out loud when it happened.
I loved the Exo-Suit (designed by Greg Broadmore). It looked great, worked as expected, yet wasn't all-powerful either. Again, more restraint.
None of the characters were entirely good or entirely bad - perhaps that's what made it so real - I firmly believe there is no such thing as evil or good. Fictional characters are more well rounded if suddenly shine (bad guys), or reveal that they have flaws (good guys). D9 had both aplenty.
Our hero starts off innocent and wide-eyed, but turns out to be sort of evil when you actually see him at work in the slums (although he's trying to do a tough job, I guess). Yet we feel bad for him when he gets infected. When he realises everything is not going to be ok for another lengthy amount of time, he frustratedly (physically) hits out at one of the more sympathetic characters, and makes a major mistake in judgement, almost causing his own demise (and a few other people's). And still, I felt I might have made the same decision myself, given the circumstances.
The film was dirty, gritty, nasty, smelly - and beautifully told at the same time. I walked out grinning from ear to ear. The ending, although a great ending for the story, leaves things open for a part 2, but I was already wondering which way (of about 3 or 4 possibilities) that might go. As far as I know, there's no part 2 planned, btw, although you'll find me in the front row on opening day if there is.
So yeah, if you haven't seen it yet, go see it soon. And if you have already seen it, go see it again - I'm planning on it at least once more. (btw, if you haven't seen it, why are you reading this? Didn't I tell you not to? Go away!)
Back to the real world though. If there is any sort of justice, District 9 will win a bunch of awards in the gold season. If Avatar the movie turns out like Avatar the preview, then it should win a lot less than District 9, for sure. Mind you, this from the same academy who thought Titanic was the best movie of the year.
I'll go back to writing about LOTR locations and Hobbit rumours now.
- Jack M.
This week I watched three items - Tuesday I went to see District 9; this morning I downloaded the new Avatar teaser trailer; and at lunchtime today I managed to get into the special 15 minute preview of Avatar.
In short, District 9 rocked, Avatar sucked.
If you haven't seen District 9 yet - please surf away now - there's may be some potential spoilers ahead. It's one of those movies that the less you know, the more you'll enjoy the movie. District 9 is not your average Hollywood movie. In fact, I wouldn't consider it a Hollywood movie at all - The director is South African, as is the main star, and the producer and the main SFX workshop are both from New Zealand. I'm guessing some of the cash came from the US, but then again they often use overseas investment companies anyway.
District 9 was a total mindblower. Half the time I felt like I was watching an (incredible but) true story. It didn't feel like fiction to me. I saw District 9 on Tuesday - it's now Friday and I woke up still thinking about it this morning. That's pretty powerful stuff. More on District 9 later though.
Where District 9 blows your mind, the new Avatar material just blows. To be completely fair of course, I didn't watch the movie itself as it won't be released till December this year, so maybe (hopefully?) they'll improve today's bits by release date. I'm very aware of the fact that I'm comparing a complete movie (District 9) to a two minute teaser plus a fifteen minute preview of Avatar, as opposed to a finished product.
Mind you, I'm also comparing a 30 million dollar movie with a 190 million dollar movie. So Avatar should by all rights be at least six times more awesome.
It's not.
Here's why: District 9 is a story. Avatar is product. James Cameron has been making big movies for too long, and the standard Hollywood formula has firmly embedded itself. The trailer for Avatar is supposed to be a TEASER trailer, you know - a few images, fade to black, a few more images, fade to black, the words "coming soon", and cut. After watching this so-called "teaser", here's what I make of the storyline (NB - I don't actually know the plot, I haven't looked it up anywhere, so no spoiler alert here, this is just conjecture):
- Avatar plotline prediction: Wheelchaired guy is sick of his handicapped body, gets a chance at a new (alien) body, goes to alien world, escapes the military that brought him there, falls in love with alien girl, has to fight off her alien suitor, proves himself in battle, gets respect from alien rival who accepts him at his moment of death, while the earth military attacks planet. Guy saves the day, gets the girl. Stuff blows up. The end. Or is it?
Some of this is guesswork, from just having seen too many Hollywood movies. When I watched the preview though, sure enough; there was the alien male love-rival. Let's see how accurate all this is when the movie comes out. I hope I'm completely wrong.
What I also saw in both the Avatar trailer and the preview was "look at all these SFX, we're really cool! Look, explosions! Hey look, dragons and elves, they're pretty popular these days!" Oh, and did I mention it was all in 3D, geeky glasses and all? Yeah, great.
The Problem With 3D
I love 3D - in real life. In a cinema, 3D is a gimmick. You remember those popup books you got as a kid where all these buildings would pop off the page when you opened the book? Great to see, but you wouldn't want to read a novel like that. It's really impressive to look at but it doesn't add much to the story line. Movies are EXACTLY like that.
3D is a solution looking for a problem. You can't take it home - nobody wants to sit in their own lounge with daft looking goggles on. DVD's will be converted to 2D, so whatever advantages might have existed in 3D are lost now anyway. 3D movies are short term earners. Does anyone remember Jaws 3D? Do you have a copy at home? Didn't think so.
What was specifically wrong with the 3D preview today?
(1) Everything was very dark.
No real surprise - you're sitting in a dark room with sunglasses on. As a result, everything felt distant. I didn't feel involved with any of it. Fast motion looked far too blurry - at one stage there were some scuttling alien creatures in the underground but I never really saw them properly, everything seemed a blur. Possibly I'm getting old and my eyesight is fading (it's 20-20, tested annually), but my eyes couldn't keep up with the stuff on screen. Maybe the preview wasn't 24 frames per second but 12 frames? Don't know, don't care. Whatever the reason, I was very disappointed.
(2) Despite what they've been telling us, everything still gets thrown at the screen, either to shock or to impress.
I was sitting there looking at special effect after special effect. The whole thing looked cartoonish. There was something very unreal about the alien world. On Facebook today, I was reading through a conversation between one of the SFX guys and someone else who'd watched it, and he defended the cartoonish look because it was on an alien world, and everything looks different there. That missed the point completely - "cartoonish" means "we didn't believe it". I have a lot of respect for Weta Digital. I believed Gollum, the Cavetrolls, the Nazguls, the Balrog, and of course, King Kong. They were amazingly real. If I hadn't been a guy, I would have cried when the gorilla died (it must have been some dust in my eye). Nothing i saw in the Avatar material made my heart leap.
At the end of the first preview of LOTR, way back in 2001, I remember the audience were yelling and clapping at the end of it, standing up from their seats for a standing ovation. I heard the same thing happened all around the world. They did it again at the end of the actual movies. Today, there was some polite applause at the end, and not much else. Apparently I wasn't alone in my disappointment.
(3) The 3D didn't add anything to the story being told.
There lies the crunch, doesn't it. Adding more SFX to a great story doesn't make it greater - SFX is a tool, not the end product. The original Matrix movie was great, it had a new way of looking of the world ("What if all this isn't real? Is that air I'm breathing?"), and it used a bunch of new SFX we hadn't seen before (eg, bullet-time). The Matrix 2 had some amazing chase sequences but it wasn't as good as part 1. And part 3? "Well, we ran out of money for actual FX so we did it all on a computer". Yawn.
Here's a quick exercise - go up to five of your friends who've seen all 3 Matrix movies, and ask them to answer this question quickly without thinking about it too long - "does Trinity die in Matrix 3?". The answer of course is "yes", but most people seem to answer "no", "yes but she comes back", or even "can't remember". The fact that the love interest of the main character of three major movies dies horribly and nobody remembers it, surely means we didn't feel very involved in the story?
Check these ones for yourself : Does King Kong die? Did Boromir? You get my drift, I think.
What's the hell's wrong with these people?
Hollywood has lost touch with its audience of today. Instead, they spend an awful lot of effort trying to recreate their own glory days. The news this week of the change of MGM management brought that home again - MGM is working on only five films at the moment, amongst which are a movie version of the 1980's TV series "Fame", a remake of "Poltergeist", and another James Bond installment. Not exactly bristling with originality. Don't get me wrong, I like James Bond, but then again he's not from Hollywood, is he.
What I look for in a movie
When I watch a movie, I want to believe. I want the filmmakers to take me to a alien world, or to a distant past, or to some other new situation, and make me believe I'm there, for the duration of the movie. I do NOT want to see a series of special effects designed to show how amazing it all is. I want to hear a story being told, and if the special effects are needed to do that, fine. Spend a billion dollar on them, and you won't hear me complain. If the story is one we've seen a thousand times before, no amount of SFX is going to save it from becoming a very expensive farce. Originality is very important. If we've seen the story before, it gets boring. I don't pay my $15 to be bored for 2 hours.
Ok, I've had my rant. Now for the good news. District 9. In a word - Wow.
District 9
Everything I hated about Avatar's short preview, I loved about District 9.
- It's in 2D. Thank you Peter Jackson!
- Great story - I couldn't guess the ending. Didn't have time to guess, actually.
- I felt it was real most of the time. I was there, for 2 hours.
- The SFX? What SFX? You mean the prawn were fake? Wow.
- It was all so understated!
Actually, I'll try not to reveal too much of the plot of D9. A few things really impressed me though. The gore factor of D9 was fine. The alien weapons had amazing powers, that part was fun and unpredictable. I was never sure when the next surprise would be. Awesome.
At one stage, there was a perfect setup for a "Michael Bay" moment - good guys under attack from bad guys, one bad guy in a crows nest 10 meters above the ground, alien weapon gets aimed at it. Michael Bay would have used a HUGE explosion at this stage, then shown us from 4 different angels, with the bad guy flying off and hitting the ground somewhere. Neill Blomkamp resists the urge, and simply (and VERY effectively) kills him. It was almost a non-event; very impressive in its restraint. Refreshing indeed.
The incident with the cow (sheep? pig?) that I'd heard so much about - I almost missed it. The story was simply moving too fast, although it did make me laugh out loud when it happened.
I loved the Exo-Suit (designed by Greg Broadmore). It looked great, worked as expected, yet wasn't all-powerful either. Again, more restraint.
None of the characters were entirely good or entirely bad - perhaps that's what made it so real - I firmly believe there is no such thing as evil or good. Fictional characters are more well rounded if suddenly shine (bad guys), or reveal that they have flaws (good guys). D9 had both aplenty.
Our hero starts off innocent and wide-eyed, but turns out to be sort of evil when you actually see him at work in the slums (although he's trying to do a tough job, I guess). Yet we feel bad for him when he gets infected. When he realises everything is not going to be ok for another lengthy amount of time, he frustratedly (physically) hits out at one of the more sympathetic characters, and makes a major mistake in judgement, almost causing his own demise (and a few other people's). And still, I felt I might have made the same decision myself, given the circumstances.
The film was dirty, gritty, nasty, smelly - and beautifully told at the same time. I walked out grinning from ear to ear. The ending, although a great ending for the story, leaves things open for a part 2, but I was already wondering which way (of about 3 or 4 possibilities) that might go. As far as I know, there's no part 2 planned, btw, although you'll find me in the front row on opening day if there is.
So yeah, if you haven't seen it yet, go see it soon. And if you have already seen it, go see it again - I'm planning on it at least once more. (btw, if you haven't seen it, why are you reading this? Didn't I tell you not to? Go away!)
Back to the real world though. If there is any sort of justice, District 9 will win a bunch of awards in the gold season. If Avatar the movie turns out like Avatar the preview, then it should win a lot less than District 9, for sure. Mind you, this from the same academy who thought Titanic was the best movie of the year.
I'll go back to writing about LOTR locations and Hobbit rumours now.
- Jack M.
Wednesday, 12 August 2009
Lothlorien update
It's been a pretty quiet sort of a week - not a lot to report. I suspect all the big guns are still recovering from San Diego's ComicCon, and perhaps dealing with the premiere of District 9, which was screened last night at the Park Road Post Production facilities in Miramar, and tonight at the Embassy Theatre (the same place that had the ROTK premiere on Dec 1, 2003) before going on general release.
One thing I did hear though, was that the destroyed bridge at Lothlorien will undergo its repairs starting from next week. It looks like we're going to have an identical bridge again!

As you can see, the support struts are still standing (although a bit crooked), and the offending tree has been completely removed. We have started returning to Fernside (which also doubled as the Gladden Fields) again a little while ago ago, so if you were holding off visiting until it opened again - wait no more, our operators are standing by to take your call! :)
I'll go in next week with a camera when the repairs start, so you can all see the progress as it happens.
- Jack M.
One thing I did hear though, was that the destroyed bridge at Lothlorien will undergo its repairs starting from next week. It looks like we're going to have an identical bridge again!

As you can see, the support struts are still standing (although a bit crooked), and the offending tree has been completely removed. We have started returning to Fernside (which also doubled as the Gladden Fields) again a little while ago ago, so if you were holding off visiting until it opened again - wait no more, our operators are standing by to take your call! :)
I'll go in next week with a camera when the repairs start, so you can all see the progress as it happens.
- Jack M.
Subscribe to:
Posts (Atom)







